Reach players beyond the current session.

Send supported notifications to players who have opted in. Keep your audience informed about relevant updates and moments in your game.
Device registration
Supported sending workflows
Delivery reporting
Contextual draft · Release status, supported versions, and limits await owner review.

Plan the integration

Device registration

Request consent and manage registered devices, including changes to tokens or preferences.

Supported sending workflows

Send only relevant messages to eligible players through a confirmed provider integration.

Delivery reporting

Distinguish provider acceptance, device delivery, and player engagement when interpreting results.
ILLUSTRATIVE GAME WORKFLOW

notify opted-in players about an available event.

This example describes a game-team workflow. Service connections and game rules require explicit integration; it does not imply automatic bindings.

Scope and responsibilities

Respect player consent and device registration. A provider accepting a notification does not prove device delivery or a player opening the game.

Related services

Explore complementary services for your game, with integration details for each building block.
SERVICE 1

Analytics

Understand what happens across the player journey. Explore Analytics
SERVICE 2

Remote Config

Adjust game settings between releases. Explore Remote Config

Setup prerequisites

A test workspace with access to Push Notifications.
Step 1: pending
A confirmed API version and documented permissions for the workflow.
Step 2: pending
Client and backend tests for successful, invalid, repeated, and interrupted requests.
Step 3: pending
Review integration availability →
YOUR NEXT CHAPTER STARTS HERE

Build the backend for your next game.

Explore the services and plan your first player experience.