Give every player a way into your game.

Add player sign-in and session management to your game. Connect authenticated players to the backend features that support their experience.
Supported sign-in methods
Sessions and account recovery
Account linking where supported
Contextual draft · Release status, supported versions, and limits await owner review.

Plan the integration

Supported sign-in methods

Choose the player identity flow and the credentials the client should retain. Keep studio owner accounts separate from player accounts.

Sessions and account recovery

Plan token refresh, interrupted sessions, sign-out, and recovery so returning players can regain access safely.

Account linking where supported

Decide how a guest or returning player should connect identities, and how conflicting progress should be handled.
ILLUSTRATIVE GAME WORKFLOW

sign a returning player in before retrieving their game data.

This example describes a game-team workflow. Service connections and game rules require explicit integration; it does not imply automatic bindings.

Scope and responsibilities

Player identity is separate from studio administration. Design account recovery and linking deliberately; a studio Google login is not evidence of a player provider.

Related services

Explore complementary services for your game, with integration details for each building block.
SERVICE 1

Cloud Script

Run game logic behind your player experience. Explore Cloud Script
SERVICE 2

Stats

Track the numbers that define player progress. Explore Stats
SERVICE 3

Payments

Connect purchases to your player experience. Explore Payments

Setup prerequisites

A test workspace with access to Authentication.
Step 1: pending
A confirmed API version and documented permissions for the workflow.
Step 2: pending
Client and backend tests for successful, invalid, repeated, and interrupted requests.
Step 3: pending
Review integration availability →
YOUR NEXT CHAPTER STARTS HERE

Build the backend for your next game.

Explore the services and plan your first player experience.