Recognize the milestones that matter.

Define achievements around your game’s goals and record when players earn them. Make meaningful progress visible throughout the player journey.
Achievement definitions
Awarding and progress
Player display
Contextual draft · Release status, supported versions, and limits await owner review.

Plan the integration

Achievement definitions

Define the milestones players should recognize, such as completing a first mission.

Awarding and progress

Evaluate a trusted result against award rules and handle repeated completion without awarding twice.

Player display

Design locked, progressing, and earned states in your player UI. Rewards require explicit game logic.
ILLUSTRATIVE GAME WORKFLOW

recognize completion of a first mission.

This example describes a game-team workflow. Service connections and game rules require explicit integration; it does not imply automatic bindings.

Scope and responsibilities

Milestones require explicit award rules. Rewards and console-platform synchronization are separate integrations.

Related services

Explore complementary services for your game, with integration details for each building block.
SERVICE 1

Stats

Track the numbers that define player progress. Explore Stats
SERVICE 2

Cloud Script

Run game logic behind your player experience. Explore Cloud Script

Setup prerequisites

A test workspace with access to Achievements.
Step 1: pending
A confirmed API version and documented permissions for the workflow.
Step 2: pending
Client and backend tests for successful, invalid, repeated, and interrupted requests.
Step 3: pending
Review integration availability →
YOUR NEXT CHAPTER STARTS HERE

Build the backend for your next game.

Explore the services and plan your first player experience.